Maps and GB Settings

MLG VARIANT SETTINGS

All of the Settings changes that were made to the default Game Modes (Search and Destroy, Capture the Flag, and Demolition) are listed below.  Settings that are not listed below should not be changed from their default state.

Maps and Modes

Favela – Capture the Flag
Highrise – Search and Destroy
Highrise – Capture the Flag
Highrise – Demolition
Invasion – Search and Destroy
Invasion – Capture the Flag
Invasion – Demolition
Karachi – Search and Destroy
Karachi – Capture the Flag
Karachi – Demolition
Scrapyard – Search and Destroy
Scrapyard – Capture the Flag
Scrapyard – Demolition
Skidrow – Capture the Flag
Terminal – Search and Destroy
Terminal – Capture the Flag
Terminal – Demolition

Game Settings

Join in Progress: Not Allowed
Spectator: Team Only
Friendly Fire: Enabled
Forced Respawn: Enabled
Wave Spawn Delay: None
Radar Always On: Disabled
Max Health: Normal
Health Regeneration: Normal
KillCam: Enabled
Headshots Only: Disabled
Allow Perks: Enabled
Killstreak Rewards: Disabled
Number of Lives: Unlimited (Does not apply to Search and Destroy)
3rd Person: Disabled
Hardcore Mode: Disabled

The following settings are specific to each Game Mode, so please read them carefully before setting up the server.

Search and Destroy

Round Length: 2.5 Minutes
Bomb Timer: 45 Seconds
Number of lives: 1 Life
Plant Time: 7.5 Seconds
Defuse Time: 7.5 Seconds
Multi Bomb: Disabled
Score Limit: 4 Points
Round Switch: Every Round

Capture the Flag

Time Limit: 10 Minutes
Score Limit: Unlimited
Respawn Delay: 7.5 Seconds
Note: In the event of a tie, the Overtime tie-breaker will not be used, the map must be replayed until a winner is found.

Demolition

Time Limit: 3 Minutes
Round Switch: Every Round
Bomb Timer: 45 Seconds
Plant Time: 5 Seconds
Defuse Time: 5 Seconds
Extra Time: 2 Minutes
Respawn Delay: 5 Seconds

Banned Weapons

Grenade Launcher
Claymore
C4
Secondary Launchers
Blast Shield
Tactical Insertion
Riot Shield
Shotguns

Banned Perks
Bling
One Man Army

Note: Copycat must be used as the Death Streak

Basic Rules

Here are the default Game Battles rules and they can not be changed.  There is no such thing as a verbal, aim or e-mail agreement so just make sure you follow these basic rules when setting up a game on Game Battles.  So unless specified otherwise in the match details, these default rules will be followed.

The following settings apply to all GameBattles matches, regardless of the Game Mode:

  • Spectating: Disabled (Does not apply for Search and Destroy)
  • Friendly Fire: Enabled
  • Forced Respawns: Enabled
  • Wave Spawn Delay: None
  • ReSpawn Delay: None (Does not apply to Sabotage, Capture the Flag, and Domination)
  • Radar Always On: Challenge Option
  • Max Health:  Normal
  • Health Regeneration: Normal
  • Kill Cam: Enabled
  • Headshots Only: Disabled
  • Third Person View: Disabled
  • Allow Perks: Challenge Option
  • Killstreak Rewards: Challenge Option
  • Number of Lives: Unlimited (Does not apply to Search and Destroy.)
  • Join in Progress: Not Allowed
  • Hardcore Mode: Challenge Option

The following settings are specific to each Game Mode, so please read them carefully before setting up the game:

Team Deathmatch

  • Points to Win: 5000
  • Round Timer: 10 Minutes

Search and Destroy

  • Round Length: 3 Minutes
  • Bomb Timer: 45 Seconds
  • Number of lives: 1 Life
  • Plant Time: 7.5 Seconds
  • Defuse Time: 7.5 Seconds
  • Multi Bomb: Disabled
  • Score Limit: 4 Points
  • Round Switch: Every Round
  • Spectator: Team Only

Sabotage

  • Time Limit: 10 Minutes
  • Bomb Timer: 45 Seconds
  • Plant Time: 5 Seconds
  • Defuse Time: 5 Seconds
  • Respawn Delay: 7.5
  • Shared Bomb Timer: No

Domination

  • Time Limit: 10 Minutes
  • Score Limit: Unlimited
  • Respawn Delay: 5 Seconds

Capture The Flag

  • Time Limit: 10 Minutes
  • Score Limit: Unlimited
  • Respawn Delay: 5 Seconds
  • Note: If a CTF game results in a tie, the default Tiebreaker will not be used. The game must be replayed until a winner is declared.

Demolition

  • Time Limit: 3 Minutes
  • Round Switch: Every Round
  • Bomb Timer: 30 Seconds
  • Plant Time: 5 Seconds
  • Defuse Time: 5 Seconds
  • Extra Time: 2 Minutes
  • Respawn Delay: 5 Seconds

Headquarters

  • Time Limit: 10 Minutes
  • Score Limit: Unlimited
  • HQ Lifetime: 1 Minute
  • HQ Activate Delay: 30 Seconds

If any of the above settings are incorrect, the hosting team forfeits that map. The team hosting is responsible to ensure all setting are correct prior to beginning any map. If the settings are incorrect, the map needs to end and the next map needs to be played. The team that was not hosting is responsible for obtaining valid proof to show that the hosting team did not have the settings correct. A ticket with valid proof must be submitted immediately after the match has been completed.

Modern Warfare 2 Maps